Closed Chitvan closed 10 years ago
To make him angry, press key ' i ' on the keyboard
It's because we never got battle animations for Rick, so we're using coleSprite animations
Maybe we should just have him die?
what do you guys think? gamepaly-wise, it doesn't make sense to me for him to just die. aesthetics-wise, it ain't pretty to fight him.
This already exists as #429
DEFINITELY make him die. The player won't think anything is wrong if he just dies when you attack him. They will definitely notice if he suddenly turns into Cole. One looks like a design choice, the other looks like a glaring art error.
the choice is DEFINITELY not that clear to me. but the vote is in, 1 to 0. i'll change it
Is it ok if I fix this now?
yeah go for it!
On Sat, May 10, 2014 at 10:54 PM, Hoofly notifications@github.com wrote:
Is it ok if I fix this now?
— Reply to this email directly or view it on GitHubhttps://github.com/isstexas/COLE/issues/434#issuecomment-42762941 .
I made a duplicate of Rick without the BattleScript NPC behavior attached to it (the original is still in the scene, but disabled). I added some code to the behavior script: if Cole attacks Rick and Rick doesn't have a battle script, he simply dies.
Rick's animation keeps flipping between this and Cole's!!! I think this should be Lvl3 bug?