1) Naked player gets hit by stone sword, after having eaten a gapple.
The amount of damage dealt is correct (3.5 hearts), meaning the resulting health level is correctly displayed here (8.5 hearts left, factoring in the 2 golden absorption hearts).
Yet the two golden absorption hearts are still there, when they should have disappeared:
2) I've just gapped, and yet the golden hearts aren't shown. My health level is indeed 12 hearts though. Additionally, my tab is glitched, as in #26, whereas in case 1. above, it is not glitched.
Sometimes the absorption hearts show, and get 'stuck' on the screen; sometimes they don't. Relogging changes the situation / puts me in the other case.
Regardless, the absorption effect is indeed there and players have the correct health level -- it's just displayed to them incorrectly.
Everything worked fine for me in 1.8.9. I assume this is a 1.7 only bug.
Everyone on vanilla 1.7.10 -- map is Bastion.
1) Naked player gets hit by stone sword, after having eaten a gapple. The amount of damage dealt is correct (3.5 hearts), meaning the resulting health level is correctly displayed here (8.5 hearts left, factoring in the 2 golden absorption hearts). Yet the two golden absorption hearts are still there, when they should have disappeared:
2) I've just gapped, and yet the golden hearts aren't shown. My health level is indeed 12 hearts though. Additionally, my tab is glitched, as in #26, whereas in case 1. above, it is not glitched.
Sometimes the absorption hearts show, and get 'stuck' on the screen; sometimes they don't. Relogging changes the situation / puts me in the other case.
Regardless, the absorption effect is indeed there and players have the correct health level -- it's just displayed to them incorrectly.
Everything worked fine for me in 1.8.9. I assume this is a 1.7 only bug.