WalternativE / UnityAutomaticProxyDiscovery

A small repro to showcase working around system proxy problems with Unity
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Cross platform support #2

Open Jungle-M16 opened 2 years ago

Jungle-M16 commented 2 years ago

Hey! I like your approach using this project to solve pac intergration for Unity.

I haven't read enough through it to understand it completely, but I have a question. Do you know where I could find information on how to integrate pac files in a unity app that would be compiled for all different systems?

WalternativE commented 2 years ago

Good question. For which platforms would you need this? Apparently they have fixed the automatic proxy resolution already for Windows and I wouldn't know about other platforms for that matter. What you can always do is to add a PAC location as a setting and let your users explicitly enter the URI of the PAC.

Jungle-M16 commented 2 years ago

Hi. Thanks for getting back.

My friend is developing for some linux distro on oculus headsets.

He can’t use the windows auto configuration.

I just called him and I’ll call him again soon.

I’ll keep you informed as I get more context about his use case.

Thank you for your awesome repo.

Kveðja / Regards, Ari Björn Ólafsson

On 23 Aug 2022, at 12:01, Gregor Beyerle @.***> wrote:

Good question. For which platforms would you need this? Apparently they have fixed the automatic proxy resolution already for Windows and I wouldn't know about other platforms for that matter. What you can always do is to add a PAC location as a setting and let your users explicitly enter the URI of the PAC.