Walther / clovers

Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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Possible bug: scene file needs an even number of items? #105

Closed Walther closed 2 years ago

Walther commented 3 years ago

Investigate possible bug. Seems like with odd numbers (e.g. 7 - cornell box sides + ceiling light + one object) the BVHNode might not be getting built right. Resulting render can be missing objects / sides, which seems very odd!

Walther commented 2 years ago

Fixed in #140