Walther / clovers

Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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Implement support for some curve-based geometries #113

Open Walther opened 3 years ago

Walther commented 3 years ago

For file imports, add support for something other than just triangle-based geometries. Currently, the only objects that can be rendered perfectly smoothly are the math-based primitives such as Sphere, Quad, etc.