Walther / clovers

Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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scene data format improvements #135

Open Walther opened 2 years ago

Walther commented 2 years ago

Currently, the format is a bit odd. Design a better formed json structure, and adapt all example scenes to use it.

Depends on #134 for ensuring everything works after the changes.

Possible example design:

{
  "global_settings": {}
  "camera": {}
  "objects": []
  "priority_objects": []
}