Walther / clovers

Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
13 stars 1 forks source link

add a MovingSphereInit #136

Closed Walther closed 2 years ago

Walther commented 2 years ago

Currently, there's no MovingSphereInit. This means the MovingSphere objects cannot currently be (easily) used in scene files, because one would have to precompute the aabb field for it.

Walther commented 2 years ago

Fixed in #145