Walther / clovers

Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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light intensity changes after #140 #142

Closed Walther closed 2 years ago

Walther commented 2 years ago

Pull request #140 seemed to have a significant effect on the apparent brightness of scenes. Most scene examples suffer from clipping now.

Unsure if this is a bug as in wrong implementation in that PR, or a feature as in a bug fixed by that PR that necessitates updating all scene files with dimmer lights.

Walther commented 2 years ago

Fixed in https://github.com/Walther/clovers/pull/146