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Walther
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clovers
Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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gltf rendering
#165
Closed
Walther
closed
1 year ago
Walther
commented
1 year ago
Initial support for rendering gltf scenes.
Fixes #151
In scope
[x] Reading a
.gltf
file
[x] Triangle primitive
[x] Base color texture
[x] Metallic-Roughness texture
[x] Normal map texture
[x] Emissive texture
[x] Occlusion texture
Out of scope
Specification-accurate metalness-roughness model, improve later
Cameras provided in the
.gltf
file
Non-triangle primitives
Computing tangents and normals if not given in the file
Transparency in textures, blending modes
Skinning
Animations
Optional extensions
Initial support for rendering gltf scenes.
Fixes #151
In scope
.gltf
fileOut of scope
.gltf
file