Currently, Color is a simple rgb three float struct.
Color could, for example:
be more colorspace aware
have helper methods for e.g. html hex colors, hsl/hsv colors, etc
etc
Alternatively, consider spectral rendering - each ray only consisting of a single wavelength, reflecting and refracting differently based on the material and wavelength. See https://github.com/Walther/clovers/issues/16
Currently,
Color
is a simple rgb three float struct.Color
could, for example:Alternatively, consider spectral rendering - each ray only consisting of a single wavelength, reflecting and refracting differently based on the material and wavelength. See https://github.com/Walther/clovers/issues/16