Closed kleffa closed 3 years ago
I'm the creator of one of those sets, although its modified a little from my model. You can also use the same ones used at www.pychess.org from here: https://github.com/gbtami/pychess-variants/tree/master/static/images/pieces/shogi
Those look great. Thanks guys. I will put them in as soon as I can.
I can try make the sprites in format, maybe same for board, they have some specifications or I can try look into files to try it?
No real specifications, I think the viewbox should be square for pieces. The naming scheme should also be standard. The only problem might be that the board on lishogi is also square, while most shogi boards elsewhere aren't. If you want to look into files you can find the pieces here https://github.com/WandererXII/lishogi/tree/master/public/piece and boards here https://github.com/WandererXII/lishogi/tree/master/public/images/board. I think pngs or jpegs are better for boards, because when I tried svg, the lines didn't display correctly on some devices.
Does it have to do with the size of svgs? Using pngs and jpegs for something resizable seems really suboptimal.
It's probably because I can't really work with svgs. But the issue was that the vertical and horizontal lines separating individual squares were too thin on smaller displays, that they just weren't displayed at all.
Where are the pieces located within this repo? I can try to convert my pieces into png's to match them.
I was talking about boards with the jpegs and pngs. Pieces work fine as svgs and I didn't even try anything different, so I would say that pieces have to svgs, you can find current pieces here: https://github.com/WandererXII/lishogi/tree/master/public/piece
Doh! Should've seen that earlier. I just realized this -- but is there any way you can separate the black king from the white king? They have unique symbols in all sets, and they help for identifying sides.
Just started differentiating them. OU for gote - second, GY for sente - first.
Alright, here's everything I got. The folder names should be self explanatory. The "Intl Colored/Monochrome 2D" are newly created sets I made to match a lot of the sets you already have (the stroke style)
I made a pull request to include more pieces , I will add the couch ones to minimize work
Much appreciated!
I can start working on boards next. I'm not a fan of the square tiles, but I guess we're stuck with that for now.
Ended up finishing the basic boards sooner than expected. The natural one is meant to be a default-style board. I think these will all need thumbnails though. Is there something that automatically generates these thumbnails or do we have to do manually make them ourselves?
I think, tomorrow I make the thumbnails then upload, this was surprisingly quick I just started when I see your port in discord XD
Thanks a lot, looks great! For thumbnails this can be used https://github.com/WandererXII/lishogi/blob/master/bin/gen/board-thumbnail on linux.
Oh cool! And yeah someone else will have to do that then haha. I don't have linux.
I couldn't help myself and did a few more boards.
ok, Im doing the thumbnails
I upload the files! I see the thumbnail of dobutsu were in the same folder, so I set all thumbnails there
Nice, looking great! I will update server tomorrow with new boards and pieces.
Here are the updated 2D pieces. And as per our discussion on Discord, the wooden 3D 1KE (down-facing knight) piece was missing features... and the intl shadowed pieces that were facing down were misaligned.
EDIT: The white king facing up (0OU) is also misaligned. Little Magician suggested that this 2.5D set (the shadowed one) may be a bit redundant and can be even removed. So if you want to do so, that's fine.
Oh, I should also add for the sake of server space... Those two sets have pieces that are identical. Those are: FU, KE, KY, NK, NY, and TO (obviously for both 0 and 1). I know that Pychess redirects the images to the base folder in the case of identical pieces, so you can probably do the same to save space.
Intl Wooden set: 1NK is also missing the eyes.
Thanks for the update! For some reason for the International 2D pieces, the downwards knight and promoted knight are both flipped horizontally. I thought I had messed this up in my files, but they're facing the right way there...
Thanks! Fixed, in your files 1KE was the same as 1NK, so I just flipped 0KE vertically, not realizing I also need to flip it horizontally.
I get a little lost with all the movement,in this issue I reedited the valdivias, (in two formats) still in square, but I think most of this should be in rectagles ifnew board get implemented valdivia pieces.zip
also this for the orangain, this have the 0GY corrected orangain.zip
I will leave this for future, https://github.com/kleffa/ValdiviaShogiPieces is a repository with Valdivia Pieces for Pyshogi
I get a little lost with all the movement,in this issue I reedited the valdivias, (in two formats) still in square, but I think most of this should be in rectagles ifnew board get implemented valdivia pieces.zip
Yep, this issue is getting a bit confusing. I will add the pieces tomorrow. Looking nice, thanks a lot.
Thanks again guys for submitting pieces and board design. Closing this issue now.
LOGY_GAMES_by_Mitsuo_Yamamoto.zip Can I ask for include this ones in lishogi? I Ask Mitsuo and he is very interested in share them
Sure, I am happy to include them!
Hello. I have tried pushing these through git but for some reason SoruceTree tells me I don't have permissions to do that, so here it is. I hope these will find a place on lishogi. 🙂 Ryoko_1Kanji.zip
In the meantime, I managed to create a pull request so whatever is easier for you. 🙂
https://github.com/Little-Magician/ShogiGUI-piece-sets There is a collection for pieces to shogiGui, I designed the Valdivia ones. I will be glad if them can be set as option to play with them, there is a option for begginers but very appreciated -Gabo