Waog / asteroids

A p2p asteroids multiplayer remake
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velocity update on player collision with remote astroid #8

Closed Waog closed 9 years ago

Waog commented 9 years ago

if a local player collides with a remote astroid the velocity is not updated equally to collision with a local astroid.

Waog commented 9 years ago

continue work on Asteroid.onUpdateMe() ... which is called for local astroids also now.

Waog commented 9 years ago

there seems to be no self-call. Maybe webRTC prevents sending messages to oneself.