Open Winterborn1 opened 1 year ago
Hello! Any news about this? :) I can create the religion and write the description if you want.
Hunting is now possible for evil religions.
Hi @Winterborn1, I will add this to my to-do list.
Cheers
Hello! Sorry for bumping this again, but with the new harpy model coming soon, it might be interesting for them to have their own religion. Do you think you will have time to implement this before the update? I know it is very minor, but the new model will probably create some interest to play this race.
In any case, thank you for your amazing work on this mod!
Describe your suggestion in full detail below:
Hello! After a little discussion on the discord, I was recommended to post my suggestion here. It's about the harpies and their religion (Yogg-Saroni.) if it seems logical to have the harpies on the void side in religion, it seems strange to me to see them as a devoted servant of a particular old god, participating in the crusades and listening to a N'raqi on religious matters. Also, Harpy culture give bonus to hunt, and hunting is impossible as a servant of the old gods. Shouldn't the harpies have their own religion in the "void" family that mix void and nature magic? (Maybe with void as idolised and nature as accepted?) They could be female dominated, with no head of faith, with tenets like "warmonger", "communal identity" and "sky burial"?
Also, maybe another dead religion (Aviana Worship?) could exist and be brought back via decision, like the Basque one in vanilla? This would involve resurrecting Aviana, as happens in the game, something that could be done both by the harpies, but also by nature-oriented religions. If the decision is made, all harpy leaders would have the choice of converting to the cult of Aviana. That could be some game objective for this race.
In any case, thanks to you for the work done on this mod.