Open Grekopithikos opened 9 months ago
@Grekopithikos what needs to be done for this to be merged ?
@Grekopithikos what needs to be done for this to be merged ?
For someone to test it
Completing Seduction schemes successfully as Sayaad/Sayaadi with Seducers tradition is not granting Prestige nor Renown, only Piety.
Failing a Seduction scheme as Sayaad/Sayaadi with Seducers tradition is not inflicting stress on scheme failures.
Hey Grek
Last time I reviewed this I wasn't happy with the current implementation of the Seducers tradition. Namely, I mentioned that the double prestige gain from seducing was already overpowered because tribal rulers can use it to indefinitely upkeep a large MAA army that is funded by seducing king~ tier rulers.
What you've designed currently is more applicable to the race trait itself rather than a culture, and I don't have any issues with the sayaadi race being able to do 2 seduction schemes at the same time.
I would suggest you have a look at the vanilla CK3 traditions and go back to the drawing board and revisit how this can be better implemented, and my suggestions might look something like the following:
-15 Same culture opinion for Content trait +15 Same culture opinion for Lustful trait -30 Same culture opinion for Celibate trait +10 Seduction Scheme success chance +10 Hostile Seduction Scheme success chance Lustful trait is more common +30 Same culture opinion for Seducer trait
You could also look at implementing something like all holdings have increased tax but have a heavily reduced plague resistance modifier, or have a decision to create a unique building or allow seducers to create their own building.
For now in its current design I do not support the above concept.
Changelog:
Developer changelog:
Tests:
wc
files inDocuments\Paradox Interactive\Crusader Kings III\logs\error.log
exceptportrait_decals.cpp:101
How to test: