"Guardians of Azeroth" is a mod for Crusader Kings 3 with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.
Removed Communal Identity in favor of the Patron Tenet
Tests:
[ ] There are no errors in wc files in Documents\Paradox Interactive\Crusader Kings III\logs\error.log except portrait_decals.cpp:101
[ ] The mod takes less than 5.5 GB in the Task Manager (Windows)
How to test:
To test it, just make sure the tenet shows up, the modifiers are applied, the event shows up, and there are no missing localizations
Current Issues
At first posting, the Tenet doesn't show up and the error log fills up REAL quick, it actually isn't that huge but its far bigger than it should be, looks like the biggest issue is that I probably skipped a step that defines shit, but I'll get around to it this weekend
Changelog:
Tests:
wc
files inDocuments\Paradox Interactive\Crusader Kings III\logs\error.log
exceptportrait_decals.cpp:101
How to test:
To test it, just make sure the tenet shows up, the modifiers are applied, the event shows up, and there are no missing localizations
Current Issues
At first posting, the Tenet doesn't show up and the error log fills up REAL quick, it actually isn't that huge but its far bigger than it should be, looks like the biggest issue is that I probably skipped a step that defines shit, but I'll get around to it this weekend