"Guardians of Azeroth" is a mod for Crusader Kings 3 with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.
Backdraft localization needs change from it's to its in wc_game_concepts_magic_spells_l_english.yml
Burnout loc timeout needs it's to its in wc_game_concepts_magic_spells_l_english.yml
Frostbolt effects change from worstening to worsening in wc_game_concepts_magic_spells_l_english.yml
Pyroblast description change from it's to its in wc_game_concepts_magic_spells_l_english.yml
Polymorph effects change from Whist to Whilst in wc_game_concepts_magic_spells_l_english.yml
Divine Shield effects remove an extra space in description in wc_game_concepts_magic_spells_l_english.yml
FROMwc_backdraft_tt:0 "You will begin monitoring [this_recipient.GetName] for it's spells."
wc_burnout_remove_time:0 "Burnout has been removed because it's duration is finished."
wc_spell_frostbolt_effects:0 "Travel speed and cast rate reduced by 10%. Chance of inflicting or worstening the Frostbite wound, (100% chance if target is in an Army affected by Frost Nova)"
game_concept_wc_spell_pyroblast_desc:0 "Singe an entire army, including the commander at it's helm."
wc_spell_polymorph_effects:0 "Transform a [character|E] into a harmless animal. Whist in this state their [prowess|E] is set to #N 1#! and they are considered [wc_incapable|E]."
wc_spell_divine_shield_effects:0 "Eliminate the chance of the character being killed in battle, and block the effects of the next harmful non-Light spell."
TOwc_backdraft_tt:0 "You will begin monitoring [this_recipient.GetName] for its spells."
wc_burnout_remove_time:0 "Burnout has been removed because its duration is finished."
wc_spell_frostbolt_effects:0 "Travel speed and cast rate reduced by 10%. Chance of inflicting or worsening the Frostbite wound, (100% chance if target is in an Army affected by Frost Nova)"
game_concept_wc_spell_pyroblast_desc:0 "Singe an entire army, including the commander at its helm."
wc_spell_polymorph_effects:0 "Transform a [character|E] into a harmless animal. Whilst in this state their [prowess|E] is set to #N 1#! and they are considered [wc_incapable|E]."
wc_spell_divine_shield_effects:0 "Eliminate the chance of the character being killed in battle, and block the effects of the next harmful non-Light spell."
Issue Description:
it's
toits
in wc_game_concepts_magic_spells_l_english.ymlit's
toits
in wc_game_concepts_magic_spells_l_english.ymlworstening
toworsening
in wc_game_concepts_magic_spells_l_english.ymlit's
toits
in wc_game_concepts_magic_spells_l_english.ymlWhist
toWhilst
in wc_game_concepts_magic_spells_l_english.ymlFROM
wc_backdraft_tt:0 "You will begin monitoring [this_recipient.GetName] for it's spells."
wc_burnout_remove_time:0 "Burnout has been removed because it's duration is finished."
wc_spell_frostbolt_effects:0 "Travel speed and cast rate reduced by 10%. Chance of inflicting or worstening the Frostbite wound, (100% chance if target is in an Army affected by Frost Nova)"
game_concept_wc_spell_pyroblast_desc:0 "Singe an entire army, including the commander at it's helm."
wc_spell_polymorph_effects:0 "Transform a [character|E] into a harmless animal. Whist in this state their [prowess|E] is set to #N 1#! and they are considered [wc_incapable|E]."
wc_spell_divine_shield_effects:0 "Eliminate the chance of the character being killed in battle, and block the effects of the next harmful non-Light spell."
TO
wc_backdraft_tt:0 "You will begin monitoring [this_recipient.GetName] for its spells."
wc_burnout_remove_time:0 "Burnout has been removed because its duration is finished."
wc_spell_frostbolt_effects:0 "Travel speed and cast rate reduced by 10%. Chance of inflicting or worsening the Frostbite wound, (100% chance if target is in an Army affected by Frost Nova)"
game_concept_wc_spell_pyroblast_desc:0 "Singe an entire army, including the commander at its helm."
wc_spell_polymorph_effects:0 "Transform a [character|E] into a harmless animal. Whilst in this state their [prowess|E] is set to #N 1#! and they are considered [wc_incapable|E]."
wc_spell_divine_shield_effects:0 "Eliminate the chance of the character being killed in battle, and block the effects of the next harmful non-Light spell."
How To Reproduce:
Screenshots:
Game Files: