Open zumbak04 opened 3 years ago
* Fel * Green skin (only orcs), green eyes, pale skin (for everyone else) * Red skin (only orcs, draenei), horns, spikes * Demon (trait)
The stadium would not rather be the horns, the red eyes, etc. Like Gul'dan? Or the orcs who got nuts and started killing each other on Draenor. And the last stage, demon, would be for the fel orcs. Which would remove the racial trait I think.
The stadium would not rather be the horns, the red eyes, etc. Like Gul'dan? Or the orcs who got nuts and started killing each other on Draenor.
Rephrase it a bit, I didn't get. Gul'dan isn't a fel orc. And fel orcs are horny and spiky.
And the last stage, demon, would be for the fel orcs. Which would remove the racial trait I think.
Demons are said to be immortal (their soul return to the Nether bla-bla-bla), so feel orcs aren't demons.
Rephrase it a bit, I didn't get. Gul'dan isn't a fel orc. And fel orcs are horny and spiky.
What I mean is Gul'dan is somewhere in between, he's not a fel orc but he's not a normal green orc either, he has horns and spikes too, and also red eyes, but not red skin. So at what stage should it be? For me I would have seen it rather like that for the orcs anyway: 0-1: Brown orc 1-2: Green orc 2-3: Look like Gul'dan Final stage: Fel orc / Demon
What I mean is Gul'dan is somewhere in between, he's not a fel orc but he's not a normal green orc either, he has horns and spikes too, and also red eyes, but not red skin. So at what stage should it be?
The 2nd or 1st, you don't need a stage just for Gul'dan.
Describe your suggestion in full detail below: We should have a magic corruption/infusion system.
We introduce a character variable called the Infusion ranging from 0 to 100. The word infusion will work better here because all types of magics infuse, not only Void and Fel.
The Infusion may be accumulated by events and casting spells of according magic.
If you got infused with one type of magic, you can't be infused with another type.
The last stage is a trait that gives immortality. Stages visual and trait:
Also, it will be nice to have your current infusion somewhere on the HUD.
The last stage traits should follow this format:
being_<Stage Name>
name.Background