Warcraft-GoA-Development-Team / Warcraft-Guardians-of-Azeroth-2

"Guardians of Azeroth" is a mod for Crusader Kings 3 with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.
83 stars 64 forks source link

Dragons Overhaul #457

Open ElMariuso opened 3 years ago

ElMariuso commented 3 years ago

Overhaul dragons for making them playable, interesting and powerful:

Aspects traits

Others Aspects traits

Dragonflight government

Draconic faiths

Special things

Notes

Sources

zumbak04 commented 3 years ago
  • Loyalty to the Aspects: Most dragons in a flight are very loyal to their appearance. Having the aspect trait should give an opinion bonus.

You should take into account that you can create a new faith thus this loyalty thing should be a doctrine. So there may be a few faiths loyal to the Life Aspect. May be similar to Muhammad's succession of muslims.

zumbak04 commented 3 years ago
  • Black dragons corruption : Black dragons must worship the Old Gods no matter what. We can do a decorruption system later. For Ebonhorn and Wrathion for example. This is done "biologically" and not through education. Since it is only the eggs that have been decayed that are not under the influence of the Old Gods.

Sounds like it won't need a special mechanic, but just Void Infusion passed to children and spawned courtiers. https://github.com/Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth-2/issues/456

arithon commented 3 years ago

Aspect of Life: Prowess bonuses, diplomacy, steward and learning bonuses, life and fire magic bonuses (when magic lifestyle is done)

What about a health bonus?

Troops bonuses and dynastic opinion maluses: As in CK2's Hive government, in this type of government you should have a bonus of troops per child and a dynastic opinion penalty.

How about way stronger knights instead?

arithon commented 3 years ago

We could limit the dragonflights to MaAs like the dragons (in the cultural MaA PR) and drakonids and dragonspawn. They could be different types of infantry, I guess. So, skirmishers/pikemen/heavy infantry. Nothing large enough for Large Infantry imho.

Remerod commented 3 years ago

We discussed what the aspect could be called on other's sphare on discord so i'll write them down here.

For Void Aspect of Death-earth Aspect of Insanity-magic Aspect of Nightmare-nature Aspect of Blood-life Aspect of Infinite-Time

So for Undeath Aspect of Bones-earth Aspect of Frost-magic (because of frost wyrms and i doubt that the liches give up all the secret of necromancy to the dragons, so perhaps necromancy don't fit) Aspect of Plague-nature Aspect of Scourge-life Aspect of Undeath-time

Aspect's in the sphare of fel Aspect of Destruction-earth Aspect of Fel-magic Aspect of Terror, Taint or Blight-nature (terror in the same sense as void and how nightmare is natural, would use the dream to influence terror on the waking world, taint in the sense that nature would be fel tainted, Or Blight as in the land would be rotten, having life sucked out of it). Aspect of Corruption-life (as in the corruption of beings into fel beings, green/fel orcs, blood/fel elves, satyrs etc etc). Aspect of Nether-Time (as in the Twisting Nether, witch give the demon immortality, witch also stands outside time, witch could be used to mess with time perhaps? [time is complicated in fiction] ).