Warcraft-GoA-Development-Team / Warcraft-Guardians-of-Azeroth-2

"Guardians of Azeroth" is a mod for Crusader Kings 3 with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.
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Plunder Isles to Southsea Culture #552

Open zumbak04 opened 3 years ago

zumbak04 commented 3 years ago

Describe your suggestion in full detail below: Southsea culture is very small so it's on the verge of extinction. If we want to prevent it, we have to convert the majority of the Plunder Isles to Southsea. I suggest turning Gurubashi, Hozen lands to Southsea (since they have a strong presence in the world and region anyway.

Remerod commented 3 years ago

Could we not add some random Islands to the area between Plunder Isles and Pandaria?. i really like the plunder isles as it is, a bunch on different cultures all grasping for dominance, I personally think it is the most "Sandbox" start in the base mod.

I know we gotten some of the island expedition islands in right? but not all right? even if we have there most be some lore islands or wc3 islands that's not in the mod that we could but there?

Click to expand Uncharted Islands ![image](https://user-images.githubusercontent.com/79544635/126903657-a1f5c511-3a0f-42b1-9199-5596bd6fa51c.png) Some Unused but planned islands? ![image](https://user-images.githubusercontent.com/79544635/126903773-94ce617a-ae81-4c7c-b35b-4b66253122d9.png) ![image](https://user-images.githubusercontent.com/79544635/126903787-1888f5f5-70c4-4060-ad76-240c8ac6263f.png) Wc3 islands not placed on the map might might fit the region Mystic Isles ![image](https://user-images.githubusercontent.com/79544635/126904157-b85af639-931b-4051-b3db-2390b0ce0da0.png) Petrified forest ![image](https://user-images.githubusercontent.com/79544635/126904223-5332cd01-1a34-49d8-bb97-4e04f66d805b.png) Emerald Shores ![image](https://user-images.githubusercontent.com/79544635/126904432-3caccea2-58dd-44a6-ae0d-5a2cf1f9e2f6.png) Sunrock Cove ![image](https://user-images.githubusercontent.com/79544635/126904470-b262eb62-4473-42cd-bf83-13752b02cb2f.png) Typhoon ![image](https://user-images.githubusercontent.com/79544635/126904580-51f4b387-7b5a-4341-befc-cb9f590542ee.png) Hurricane Isle ![image](https://user-images.githubusercontent.com/79544635/126904633-4879532d-407e-410c-ac87-919a26b9f9d0.png) Mur'gul Oasis (could be part of an island) ![image](https://user-images.githubusercontent.com/79544635/126904680-0fbc4e82-0022-40a4-9821-3f854965daa6.png) Spider Falls ![image](https://user-images.githubusercontent.com/79544635/126904729-723dfdc5-c972-44a9-9de7-b257eeb8b30d.png) Twilight Ruins ![image](https://user-images.githubusercontent.com/79544635/126904757-bd2feca6-596d-4e7f-8a6e-33048aed8660.png) Round Village (sound like it could be near pandaria and might have asian looking dudes on it, i dunno) ![image](https://user-images.githubusercontent.com/79544635/126904802-9d4a522b-0dfb-4b0f-a0b4-210c64d67bc0.png) Emerald Gardens ![image](https://user-images.githubusercontent.com/79544635/126904834-d7d0d3a5-5fe7-41e0-bdd1-9177b52e3dc8.png) Random Island possibility child paint ![image](https://user-images.githubusercontent.com/79544635/126904973-2c2eb8db-c2b0-4288-988e-ba69327c6d1f.png)

I'm sure there are others examples but I think some of these would fit for the South Sea culture and maybe others to making it similar to Plunder Isles, but then it might just be repeating the problem again.

CantTouchThisJinTao commented 3 years ago

Yeah personally I'd love a few more islands to be added, gives a few more interesting start positions where you can carve out your own kingdom. I also like how Plunder isles are a nice mix of cultures, makes the region interesting. Maybe if some of these other islands Remerod mentioned can fit in logically (not done any research into them myself yet) then they can be the new Plunder isles (mix of cultures etc) and Plunder isles could be mostly Southsea with like 1 or 2 Murloc culture regions?

VespertinePetrichor commented 2 years ago

How about adding Exile's Reach, the new starter zone? It is controlled by Ogres by 9.0.1 with populations of murloc, harpy, tortollan and quillboar, but Vrykul settlements are also present on the outlying isles. Ogres did not exist on Azeroth by the 583 bookmark so its status at that time can certainly include some pirates, in addition to other cultures.

I should mention that as it is located northeast of the Broken Isles, within distant view of Stormheim, it may make more sense for it to host Northsea Freebooters - perhaps even as their main seat of power instead of the Strand of the Ancients.