Open ElMariuso opened 2 years ago
it feels a bit much? I think new cultures are cool and all, but i'm against the theme of one realm/kingdom one culture, being a cultural head should not be a absolute given. i feel there are bit to many cultural splits with this, compared with how many ogre tags/rulers there are. I rather the player form their own ogre culture then them being "the only ogre tag/ruler on their specific culture". It makes sense that the orcs have several cultures since they where the main forces, but ogres where mostly their vassals in a sense, not as trusted as orcs and more unified in barbarism since the gorian culture had been destroyed.
So i'm not saying the idea is bad and that i'm 100% against it, i'm just saying that there "should" be a lot of different ogre rulers with the "same" cultures in my opinion, but there can definitely be more then one.
it feels a bit much?
Too, but if you come with ideas for cultural tenets after the next DLC, it's good.
Unlike orcs, ogres only have one culture while they have many clans. I propose to split the unique ogre culture into different cultures:
Gor'ashi (ogres from Nagrand - Plains ogres/City ogres)
Ogri'lari (ogres from Gorgrond - Mountains ogres)
Ton'ma (ogres from Shadowmoon Valley - Hills ogres)
Gordunni (ogres from Talador - Forest ogres)
Gor'vosh (ogres from Ashran - Isles ogres)
Mahrook (ogres from Arak - Meditteranean forest ogres)
Mosh'Ogg (ogres from Tanaan - Jungle ogres)
Mok'nathal (is considered as an ogre clan, so should be an ogre culture)
Gorian (old imperial culture)
It doesn't have a lore origin because Blizzard doesn't detail too much of its cultures or existing clans, but I think it could add a lot of diversity.