Open Tasyen opened 1 year ago
I defined frames in fdf and tried creating them in map script, the crux the frameNames contain non ascii which is supported by both, Warcraft 3 V1.31 & Reforged . W3CE currently only ascii.
The fdf tested
Frame "FRAME" "TestÄ" {} Frame "FRAME" "Test/4" {} Frame "FRAME" "Test\4" {} Frame "FRAME" "Test&4" {} Frame "FRAME" "Test%4" {} Frame "FRAME" "TestŸ4" {} Frame "FRAME" "TestΨ4" {} Frame "FRAME" "Test.4" {} Frame "FRAME" "Test-4" {} Frame "FRAME" "Test_4" {} Frame "FRAME" "Test:4" {} Frame "FRAME" "TestФ4" {} Frame "FRAME" "TestЩ4" {} Frame "FRAME" "Testฏ4" {} Frame "FRAME" "Testރ4" {}
W3CE
[08:46:44 INF Lua] Test? 0 nil [08:46:44 INF Lua] Test/4 611488688 framehandle: 247293B0 [08:46:44 INF Lua] Test\4 611485888 framehandle: 247288C0 [08:46:44 INF Lua] Test&4 611509288 framehandle: 2472E428 [08:46:44 INF Lua] Test%4 611509672 framehandle: 2472E5A8 [08:46:44 INF Lua] Test?4 0 nil [08:46:44 INF Lua] Test?4 0 nil [08:46:44 INF Lua] Test.4 611510056 framehandle: 2472E728 [08:46:44 INF Lua] Test-4 611510440 framehandle: 2472E8A8 [08:46:44 INF Lua] Test_4 611510824 framehandle: 2472EA28 [08:46:44 INF Lua] Test:4 611511208 framehandle: 2472EBA8 [08:46:44 INF Lua] Test?4 0 nil [08:46:44 INF Lua] Test?4 0 nil [08:46:44 INF Lua] Test?4 0 nil [08:46:44 INF Lua] Test?4 0 nil
Warcraft 1.31.1
FdfNonAsciiFrameName.zip
This is a problem with Lua. The frames work fine in JASS.
good, so it works 50% :)
I defined frames in fdf and tried creating them in map script, the crux the frameNames contain non ascii which is supported by both, Warcraft 3 V1.31 & Reforged . W3CE currently only ascii.
The fdf tested
W3CE
Warcraft 1.31.1
FdfNonAsciiFrameName.zip