WardBenjamin / SimplexNoise

C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.
BSD 3-Clause "New" or "Revised" License
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Why convert from (-1 to 1) to (0 to 255) ? #9

Open Auios opened 3 years ago

Auios commented 3 years ago

Why convert from (-1 to 1) to (0 to 255) ? Isn't it more common to use 0 to 1 at least for noise output?

Auios commented 1 year ago

ping @WardBenjamin