Wargus / stargus

Importer and scripts for Starcraft
GNU General Public License v2.0
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Make to use SC:Remasterd Graphics #40

Open yaaaaa opened 6 years ago

hanetzer commented 6 years ago

Potenially doable. I've been looking into this a bit actually. The remastered graphics and such use 'casc' storage, which is kinda like a git+mpq combo. There are libraries which can 'extract' it, but then the gfx files are different, *.ddx.grp or sommat. Basically a directx specific gfx format in a grp instead of bmp/png. Would require a new 'startool' at the very least.

hanetzer commented 3 years ago

So, I've gotten a bit of free time and more programming experience under my belt, and StarCraft/BroodWar is now available free, with an option to upgrade to remastered, making it a much more accesible way to obtain the game assets than hoping your old cd works or shady torrents.

Was hoping someone who has this 'as working' as is currently possible could point me in the right direction for setting up with the original game disks.

yaaaaa commented 3 years ago

i think something like this way is right: https://github.com/OpenRA/OpenRA/issues/18239#issuecomment-646380281 "Adding new plumbing to detect and read assets (starting with the legacy versions, later the remastered) without copying them to the support directory." Read assets dirrectly from installed and paid Battlenet installations of SC:Remaster

hanetzer commented 3 years ago

I don't suppose you have a 'working' stargus setup atm? If you do, you may be able to help me out a bit. If you know how to use irc, please hop on to freenode and find me there, dms/prvmsg is fine :)

yaaaaa commented 3 years ago

I have working 2.4.1 version with setup installer exe, and paid working SC:Remastered in Battle.net. If it may help, then I already send chat request in irc

yaaaaa commented 3 years ago

maybe this can help https://github.com/HenryJk/factorio_sc_graphics