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Wargus
/
stratagus
The Stratagus strategy game engine
GNU General Public License v2.0
615
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115
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Use some `sdl2::SurfacePtr`
#646
Jarod42
closed
2 months ago
0
Range
#645
Jarod42
closed
3 months ago
0
Add `[[fallthrough]];`.
#644
Jarod42
closed
3 months ago
0
Display "Ù" as "ù" instead of "?" for Codepage 437
#643
Jarod42
closed
3 months ago
0
Fix previous commit: Remove `SDL_FreeSurface(HiddenSurface.get());`.
#642
Jarod42
closed
3 months ago
0
Fix cmake warnings
#641
zzam
closed
3 months ago
0
smart pointer in CCursor
#640
Jarod42
closed
3 months ago
0
Fix glitch of burning building animation
#639
zzam
closed
3 months ago
0
Fix `FindCFramePercent`.
#638
Jarod42
closed
4 months ago
0
Add `reserve` to optimize allocation.
#637
Jarod42
closed
4 months ago
0
Replace `CConstruction::Frames` from intrusive list to `std::vector<C…
#636
Jarod42
closed
4 months ago
0
Clean up video/movie.cpp
#635
Jarod42
closed
4 months ago
0
Use `std::vector` instead of output C-array output parameter for `Net…
#634
Jarod42
closed
4 months ago
0
Online service
#633
Jarod42
closed
4 months ago
0
Fix crash in `DisconnectedState::doOneStep` (`ctx.disconnect()` delet…
#632
Jarod42
closed
4 months ago
0
LuaCallback improvements
#631
Jarod42
closed
4 months ago
0
Make unittests more robust
#630
zzam
closed
4 months ago
0
Unlink
#629
Jarod42
closed
4 months ago
0
Gameheader clean up
#628
Jarod42
closed
4 months ago
0
[macOS] Crash when exiting program - Wargus & War1gus
#627
shinra-electric
closed
2 months ago
1
Check each trigger-condition in each cycle
#626
zzam
closed
4 months ago
2
Fix some load/save issues with Triggers
#625
zzam
closed
4 months ago
1
Lua callbackimpl
#624
Jarod42
closed
4 months ago
0
Vector
#623
Jarod42
closed
4 months ago
0
Fix `LuaCallback`.
#622
Jarod42
closed
4 months ago
0
Remove some extra allocations.
#621
Jarod42
closed
2 months ago
0
Font clean up
#620
Jarod42
closed
4 months ago
0
Add `[[fallthrough]];`.
#619
Jarod42
closed
4 months ago
0
Animation rewrite
#618
Jarod42
closed
4 months ago
0
Factorize `CAnimations::LoadUnitAnim`/`CAnimations::LoadWaitUnitAnim`.
#617
Jarod42
closed
4 months ago
0
Update third-party with guichan patch updated.
#616
Jarod42
closed
4 months ago
1
Fix gcc warnings
#615
zzam
closed
4 months ago
1
Simplify `ParseAnimFlags`.
#614
Jarod42
closed
4 months ago
0
Fix tolua "virtuality" of `gcn::Widget::setFont`.
#613
Jarod42
closed
4 months ago
0
Change `CColor` to be opaque (alpha=255) instead of transparent
#612
Jarod42
closed
4 months ago
5
Pathfinder: Fix out-of-bounds read/write at load/store of games
#611
zzam
closed
4 months ago
0
Pathfinder: Bad handling of failure results
#610
zzam
closed
4 months ago
1
Initialize CUnit::JustMoved in CUnit::Init()
#609
zzam
closed
4 months ago
0
Report possible errors of `SDL_SetPaletteColors` in `VideoDrawChar`.
#608
Jarod42
closed
4 months ago
0
Trigger: LoadGame memory issue by adding more triggers
#607
zzam
closed
4 months ago
0
small changes in font.cpp
#606
Jarod42
closed
4 months ago
0
Use latest changes in third party: .editorconfig and static library.
#605
Jarod42
closed
4 months ago
0
Create .editorconfig and fix line-endings
#604
zzam
closed
5 months ago
0
Build libs as static libraries
#603
zzam
closed
5 months ago
0
Move find_package for lua to correct location
#602
zzam
closed
5 months ago
0
[CRASH][wc1] Assertion failed RefsIncrease: !Refs || (Refs && !Destroyed)
#601
ildar
opened
5 months ago
1
[CI]: Update to last actions versions.
#600
Jarod42
closed
5 months ago
1
Crash to desktop when upgrading/morphing unit that is carrying resources into one that cannot
#599
Kaitrei
opened
6 months ago
0
TransformUnitIntoType: fix typo
#598
gromchek
closed
6 months ago
0
Fix null pointers check
#597
gromchek
closed
6 months ago
0
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