Waridley / hack-and-slash

WIP Hack-and-slash game made with Bevy
European Union Public License 1.2
2 stars 0 forks source link

Some performance tweaks after setting up Tracy #35

Closed Waridley closed 9 months ago

Waridley commented 9 months ago

On desktop, game is definitely GPU-bound at this point. I was worried particles and/or frame shifting might be bottlenecks, but parallelizing those iterators was a simple improvement. Physics isn't as bad as I feared, either.

WASM performance is harder to measure, and the single-threaded executor is definitely difficult to work with. I made a few improvements, but it's still not where I want it.