Does not yet save mappings or have a player-facing menu, but can display currently pressed inputs in a popup by pressing the B key.
Still to-do:
[De]serialize mappings in settings.
UI for listing and rebinding actions.
The meshtext crate fails to triangulate some glyphs due to them being illegally defined per cdt's algorithm.
This should probably be discussed in an issue on meshtext, since cdt is doing what it was designed to do, but TTF fonts are often not perfectly well-formed.
Does not yet save mappings or have a player-facing menu, but can display currently pressed inputs in a popup by pressing the
B
key.Still to-do:
meshtext
, sincecdt
is doing what it was designed to do, but TTF fonts are often not perfectly well-formed.