Open midnightsyntax opened 1 year ago
Currently removing objects works as it does by design, I could add an option to remove objects within smaller area instead of entire tile through.
It's added, but still could use some improvements - currently it isn't documented at all and not very intuitive as it requires dedicated button press when mouse it hovering over the object.
Is it possible if you could link the commit for that change, ima developer too and are curios what was changed in the code. :)
I looked trough the commit but couldnt find where the change were made. :C If i load this project in Unity, where would I find this option you said u added to delete single object?
Hover the object to delete (so outline of another object you would place there is red) and press "delete".
Direct link to the change: https://github.com/Warlander/DeedPlanner-3/commit/f313888b218ec4eaed3a6eb2b75452e0973ed721
I'm moving this task to future tasks - current implementation will ship together with DP 3.2.0.
Its almost impossble to work with placed objects.
It would be great if right clicking while hovering an object would only delete that specific object and not all objects on the floor tile.