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WarlockD
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GMdsam
Some junk test stuff trying to decompile GM bytecode
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Is this a joke program?
#22
Username13211
opened
4 years ago
0
Unhandled Exception
#21
stampylongr
closed
3 years ago
2
Doesn't support latest version of Undertale (Switch Version uses Bytecode v16)
#20
NarryG
opened
6 years ago
1
Info 09:52:36.439: Error Output Starts Info 09:52:36.055: Creating directory 'F:\.Trashes\Drive\HackTools\test gml\old_errors' Message 09:52:36.131: data.win parsed in 00:00:00.4560004 Message 09:52:36.180: Backgrounds finished in 00:00:00.0134998 Message 09:52:36.865: Textures finished in 00:00:00.7015008 Message 09:52:37.065: Fonts finished in 00:00:00.8975009 Message 09:52:37.354: Fonts finished in 00:00:01.1854993 Error 09:52:40.772: Objects: Exception: humm
#19
NothersInGame
opened
6 years ago
0
Unhandled Exception: System.ArgumentException:
#18
dsolmann
opened
6 years ago
0
System.ArgumentException:
#17
dsolmann
opened
6 years ago
0
Doesn't work with v1.05
#16
NarryG
opened
7 years ago
9
I can't extract sprites
#15
EternityShack
closed
7 years ago
0
Bad argument: -png
#14
EternityShack
closed
7 years ago
0
Not an issue, but I have a question:
#13
EternityShack
closed
7 years ago
1
Compilation Errors
#12
theclashingfritz
opened
7 years ago
5
Switch statement indexing reversed
#11
carolc24
opened
8 years ago
0
Out of chunk range
#10
Kradre
opened
8 years ago
0
Script_execute calling numbers?
#9
colinator27
opened
8 years ago
0
Incorrect sounds
#8
colinator27
opened
8 years ago
0
snd_play() and snd_isplaying() are not GML functions!
#7
colinator27
closed
8 years ago
6
Images have anti-aliasing?
#6
colinator27
opened
8 years ago
5
[Maybe not a bug?] [Suggestion?] Linking assets
#5
colinator27
opened
8 years ago
2
constOffsets seem to be broken (pointing to wrong addresses?)
#4
Combine12
closed
8 years ago
4
-constOffsets comments out one-line code
#3
colinator27
closed
8 years ago
4
Some info
#2
boomboompower
closed
8 years ago
2
Lua output
#1
WarlockD
closed
8 years ago
0