WarperSan / BTD6-Mods

Bloons Mods
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use mathematical notation #2

Closed RealRTTV closed 1 year ago

RealRTTV commented 1 year ago

When viewing the README.md files for both paragon mods I noticed that they use a more C# syntax than a mathematical notation, which would be confusing to people trying to figure out what 0.1f or Math.FloorToInt means. I spent about an hour or so retyping it to be a lot more mathematical while still being readable (speed(x) rather than s(x), and speed(_) to infer a constant value rather than speed()). I also simplified much of the math (especially for the sentries) to make it more readable.

I do have a few issues however; most of the stats for the Monkey Sub Paragon's Big Missile have nothing noted for most of the stats it has, I could assume that it inherits from the previous bracket but that was not used anywhere and instead had overlaying ranges which could be mentally combined to form the stats for a paragon tier. These functions are left with ??? to symbolize that it's not known.

WarperSan commented 1 year ago

The mod has been discontinued.