Closed TrumeAAA closed 1 year ago
The EPOCH field-solver relies on current densities - the absolute charge in a cell is never used when updating Maxwell's equations. We calculate the current density in EPOCH by calculating the absolute charge moved by particles (weight * charge), and dividing it by the cell volume ($dx \times dy \times dz$).
In EPOCH1D and EPOCH2D, we have missing dimensions in the grid, so we have to choose an arbitrary $dy$ and $dz$. In EPOCH, we set these to 1m. EPOCH modifides the macro-particle weights to keep the same particle number density in these massive cells, such that the current densities are calculated correctly and the field-solver equations proceed unaffected by the arbitrary $dy$ and $dz$.
However, this means that macro-particle weights in 1D, 2D and 3D will be radically different, so how can you quote an absolute number of particles in a 1D or 2D code? The way I choose to do this is to conserve laser-to-particle conversion efficiency. The total laser energy injected into a 2D simulation of size $(50\mu m \times 50 \mu m \times 1 m)$ will be much higher than that injected into a 3D simulation of size $(50\mu m \times 50 \mu m \times 50 \mu m)$, because the 3D code can model a laser-spatial-profile in the $z$-direction.
Example: you may choose to model a $10^{15} W/cm^{2}$ laser with a uniform circular spatial profile between $r=0$ and $r=10\mu m$, and a uniform temporal profile between $0$ and $50 fs$. In 3D space, this laser contains $1.6 \mu J$ of energy. In a 2D simulation, you would have to represent this laser as having a 1D spatial profile between $y = -10\mu m$ and $y = +10\mu m$, and we are forced to consider a $z$ between 0 and 1m (due to the EPOCH2D grid), and so we inject 10J of energy. Hence, the 2D simulation injects too much energy by a factor of $6.25 \times 10^6$, and if we assume energy spectra take the same form in 2D and 3D codes, and the laser-to-particle conversion efficiency is the same in 2D and 3D, then the number of particles in each bin would be overestimated by a factor of $6.25 \times 10^6$ in this example. If you re-scale your spectra by this factor in this example, then your 2D results should approximate the correct answer in 3D space.
Hope this helps, Stuart
I'm going to mark this as done for now, but if you have any further questions feel free to continue this thread!
Cheers, Stuart
Hi, I performed several 2D simulations and get the energy spectrum of electrons and photons. How does EPOCH do that or how EPOCH determin number of particles in (E, E+dE) or how EPOCH calculate the number of particles in 2D or 1D simulations? I am confused. All the best.