Open MaNGusT- opened 3 years ago
Using these shaders via external shaders makes models in wmit invisible without errors. Shaders from 400beta2 works correctly. Tested on various videocards with latest win10 x64
UPD: One-channel spec light causes this bug.
Using these shaders via external shaders makes models in wmit invisible without errors. Shaders from 400beta2 works correctly. Tested on various videocards with latest win10 x64
UPD: One-channel spec light causes this bug.