Warzone2100 / map-submission

Submit new maps to the Warzone 2100 maps database
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[MAP]: NTW_Bridge_5v5 #108

Closed aco4 closed 3 weeks ago

aco4 commented 4 months ago

Upload Map

10c-NTW_Bridge_5v5.zip

Authorship

Mine: I am the author of this map

Map Description (optional)

No response

Notes for Reviewers (optional)

No response

github-actions[bot] commented 4 months ago

✅ Map: NTW_Bridge_5v5

by: arc

Status: Pass

Warnings:

Map level file format must be modern (json)
Map format must be modern (script, jsonv2)
Map must be a 'flatMapPackage'

Recommendations:


Map Info JSON: ```json { "name": "NTW_Bridge_5v5", "type": "skirmish", "players": 10, "tileset": "arizona", "author": { "name": "arc" }, "license": "CC0-1.0", "created": "2024-06-17 19:08:11", "generator": "FlaME 1.29 Windows", "mapsize": { "w": 167, "h": 150 }, "scavenger": { "units": 0, "structures": 0, "factories": 0, "resourceExtractors": 0 }, "oilWells": 400, "player": { "units": { "min": 4, "max": 4 }, "structures": { "min": 91, "max": 91 }, "resourceExtractors": { "min": 40, "max": 40 }, "powerGenerators": { "min": 10, "max": 10 }, "regFactories": { "min": 5, "max": 5 }, "vtolFactories": { "min": 0, "max": 0 }, "cyborgFactories": { "min": 5, "max": 5 }, "researchCenters": { "min": 5, "max": 5 }, "defenseStructures": { "min": 0, "max": 0 } }, "balance": { "startEquality": { "units": true, "structures": true, "resourceExtractors": true, "powerGenerators": true, "factories": true, "regFactories": true, "vtolFactories": true, "cyborgFactories": true, "researchCenters": true, "defenseStructures": true } }, "hq": [ { "x": 19, "y": 16 }, { "x": 51, "y": 16 }, { "x": 83, "y": 16 }, { "x": 115, "y": 16 }, { "x": 147, "y": 16 }, { "x": 20, "y": 134 }, { "x": 52, "y": 134 }, { "x": 84, "y": 134 }, { "x": 116, "y": 134 }, { "x": 148, "y": 134 } ], "mapMod": false, "levelFormat": "lev", "mapFormat": "binary", "flatMapPackage": false } ```
Map Package Contents: ``` - 10c-NTW_Bridge_5v5.xplayers.lev - multiplay/ - multiplay/maps/ - multiplay/maps/10c-NTW_Bridge_5v5/ - multiplay/maps/10c-NTW_Bridge_5v5.gam - multiplay/maps/10c-NTW_Bridge_5v5/dinit.bjo - multiplay/maps/10c-NTW_Bridge_5v5/droid.ini - multiplay/maps/10c-NTW_Bridge_5v5/feat.bjo - multiplay/maps/10c-NTW_Bridge_5v5/feature.ini - multiplay/maps/10c-NTW_Bridge_5v5/game.map - multiplay/maps/10c-NTW_Bridge_5v5/struct.bjo - multiplay/maps/10c-NTW_Bridge_5v5/struct.ini - multiplay/maps/10c-NTW_Bridge_5v5/ttypes.ttp ```
Analysis Details: ```json { "map": { "url": "https://github.com/user-attachments/files/15878218/10c-NTW_Bridge_5v5.zip", "sha512": "27baed9a5707aa7e38dac9841c56f9803fe59e058afe7e7de7e3fac42507f0fc340d33997a68882bbf07c53e4979df0f14b8d7f9674e365c57208cdeccc2642f", "size": 24280 }, "description": {}, "status": "pass" } ```

Moderator Instructions:

How to Approve This Map Upload: > You **must** have triage privileges on this repo to approve a map upload. @Warzone2100/map-reviewer-team 1. Copy the following into a new comment: ``` /approve ``` 2. Submit the comment.
past-due commented 4 months ago

/replace validation

github-actions[bot] commented 4 months ago

✅ Map: NTW_Bridge_5v5

by: arc

Status: Pass

Warnings:

Map level file format must be modern (json)
Map format must be modern (script, jsonv2)
Map must be a 'flatMapPackage'

Recommendations:


Map Info JSON: ```json { "name": "NTW_Bridge_5v5", "type": "skirmish", "players": 10, "tileset": "arizona", "author": { "name": "arc" }, "license": "CC0-1.0", "created": "2024-06-17 19:08:11", "generator": "FlaME 1.29 Windows", "mapsize": { "w": 167, "h": 150 }, "scavenger": { "units": 0, "structures": 0, "factories": 0, "resourceExtractors": 0 }, "oilWells": 400, "player": { "units": { "min": 4, "max": 4 }, "structures": { "min": 91, "max": 91 }, "resourceExtractors": { "min": 40, "max": 40 }, "powerGenerators": { "min": 10, "max": 10 }, "regFactories": { "min": 5, "max": 5 }, "vtolFactories": { "min": 0, "max": 0 }, "cyborgFactories": { "min": 5, "max": 5 }, "researchCenters": { "min": 5, "max": 5 }, "defenseStructures": { "min": 0, "max": 0 } }, "balance": { "startEquality": { "units": true, "structures": true, "resourceExtractors": true, "powerGenerators": true, "factories": true, "regFactories": true, "vtolFactories": true, "cyborgFactories": true, "researchCenters": true, "defenseStructures": true } }, "hq": [ { "x": 19, "y": 16 }, { "x": 51, "y": 16 }, { "x": 83, "y": 16 }, { "x": 115, "y": 16 }, { "x": 147, "y": 16 }, { "x": 20, "y": 134 }, { "x": 52, "y": 134 }, { "x": 84, "y": 134 }, { "x": 116, "y": 134 }, { "x": 148, "y": 134 } ], "mapMod": false, "levelFormat": "lev", "mapFormat": "binary", "flatMapPackage": false } ```
Map Package Contents: ``` - 10c-NTW_Bridge_5v5.xplayers.lev - multiplay/ - multiplay/maps/ - multiplay/maps/10c-NTW_Bridge_5v5/ - multiplay/maps/10c-NTW_Bridge_5v5.gam - multiplay/maps/10c-NTW_Bridge_5v5/dinit.bjo - multiplay/maps/10c-NTW_Bridge_5v5/droid.ini - multiplay/maps/10c-NTW_Bridge_5v5/feat.bjo - multiplay/maps/10c-NTW_Bridge_5v5/feature.ini - multiplay/maps/10c-NTW_Bridge_5v5/game.map - multiplay/maps/10c-NTW_Bridge_5v5/struct.bjo - multiplay/maps/10c-NTW_Bridge_5v5/struct.ini - multiplay/maps/10c-NTW_Bridge_5v5/ttypes.ttp ```
Analysis Details: ```json { "map": { "url": "https://github.com/user-attachments/files/15878218/10c-NTW_Bridge_5v5.zip", "sha512": "27baed9a5707aa7e38dac9841c56f9803fe59e058afe7e7de7e3fac42507f0fc340d33997a68882bbf07c53e4979df0f14b8d7f9674e365c57208cdeccc2642f", "size": 24280 }, "description": {}, "status": "pass" } ```

Moderator Instructions:

How to Approve This Map Upload: > You **must** have triage privileges on this repo to approve a map upload. @Warzone2100/map-reviewer-team 1. Copy the following into a new comment: ``` /approve ``` 2. Submit the comment.
KJeff01 commented 3 weeks ago

Funneling 10 players into a tight space won't be very fun. About the only unique gameplay aspect that could take place is some transporter shenanigans into the pits, and even then, these pits on the sides can't make it into the enemy bases and are easily vulnerable to enemy artillery.

I'll be closing this one under "infinite meatgrinder" reasons.

aco4 commented 3 weeks ago

I didn't know maps were rejected based on not being fun. But this is kind of a joke map so I don't mind.

Still, you might be surprised to know that this map was pretty popular for a short period. It requires significant team coordination since everyone is fighting in the same spot. It also doesn't tend to drag on for as long as you think, with most games ending within a normal time span (~30 minutes).