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[MAP]: MK_ScavTown10 #114

Open Bornematz opened 1 month ago

Bornematz commented 1 month ago

Upload Map

10c-MK_ScavTown10.wz.zip

Authorship

Mine: I am the author of this map

Map Description (optional)

Oil: low (10 or 16 in players bases)
Recommended Start settings: Ultimate Scavangers + Advanced bases + Technology from T1 

The Scavangers has many "High End Weapons": Scourge- and Puls Laser Hardpoint,  Missile- and Mass Driver Fortress and some ranged weapons: Ripple Rocket, Hellstorm- and Archangel-Emplacement with CB-Towers! in the middle of the map. I have this only tested in single player skirmish. You can play in (different) team or alone against all (at first no direct neighbors come by, except with hover).

10 player-version: 5 vs 5 | 4 vs 2 vs 4 | ...
- 10x oil per Player on edge: 6x safe oil in base, 4x UNSAFE oil near the base
- 16x oil per Player in middle (left & right base): 12x safe oil in base, 4x "unsafe" oil near the base
- 64x oil by Scavs: 8x4 Oil in "little" bases and 8x4 Oil in centre = 64
(this map is also available as an 8 player version)

Notes for Reviewers (optional)

map size: 200x200, balance: NO (players in middle have more oil) i am the author of the map. My Name = MK

github-actions[bot] commented 1 month ago

✅ Map: MK_ScavTown10

by: Marco

Status: Pass

Warnings:

Map level file format must be modern (json)
Map format must be modern (script, jsonv2)
Map must be a 'flatMapPackage'

Recommendations:


Map Info JSON: ```json { "name": "MK_ScavTown10", "type": "skirmish", "players": 10, "tileset": "urban", "author": { "name": "Marco" }, "license": "GPL-2.0-or-later", "created": "2023-09-17 12:41:34", "generator": "FlaME 1.29 Windows", "mapsize": { "w": 200, "h": 200 }, "scavenger": { "units": 12, "structures": 1371, "factories": 10, "resourceExtractors": 80 }, "oilWells": 176, "player": { "units": { "min": 4, "max": 4 }, "structures": { "min": 75, "max": 98 }, "resourceExtractors": { "min": 6, "max": 16 }, "powerGenerators": { "min": 2, "max": 4 }, "regFactories": { "min": 2, "max": 2 }, "vtolFactories": { "min": 0, "max": 0 }, "cyborgFactories": { "min": 2, "max": 2 }, "researchCenters": { "min": 2, "max": 3 }, "defenseStructures": { "min": 30, "max": 36 } }, "balance": { "startEquality": { "units": false, "structures": false, "resourceExtractors": false, "powerGenerators": false, "factories": false, "regFactories": false, "vtolFactories": true, "cyborgFactories": true, "researchCenters": false, "defenseStructures": false } }, "hq": [ { "x": 25, "y": 179 }, { "x": 75, "y": 179 }, { "x": 125, "y": 179 }, { "x": 175, "y": 179 }, { "x": 8, "y": 100 }, { "x": 25, "y": 21 }, { "x": 75, "y": 21 }, { "x": 125, "y": 21 }, { "x": 175, "y": 21 }, { "x": 192, "y": 100 } ], "mapMod": false, "levelFormat": "lev", "mapFormat": "binary", "flatMapPackage": false } ```
Map Package Contents: ``` - 10c-MK_ScavTown10.xplayers.lev - multiplay/ - multiplay/maps/ - multiplay/maps/10c-MK_ScavTown10/ - multiplay/maps/10c-MK_ScavTown10.gam - multiplay/maps/10c-MK_ScavTown10/dinit.bjo - multiplay/maps/10c-MK_ScavTown10/droid.ini - multiplay/maps/10c-MK_ScavTown10/feat.bjo - multiplay/maps/10c-MK_ScavTown10/feature.ini - multiplay/maps/10c-MK_ScavTown10/game.map - multiplay/maps/10c-MK_ScavTown10/struct.bjo - multiplay/maps/10c-MK_ScavTown10/struct.ini - multiplay/maps/10c-MK_ScavTown10/ttypes.ttp ```
Analysis Details: ```json { "map": { "url": "https://github.com/user-attachments/files/16488455/10c-MK_ScavTown10.wz.zip", "sha512": "5128b7e80c64af4cf62f51a65600f832913c8615de4ca9b741028c1b138cab6f7a3128f96928202a51db4fed78ea55122aa291505a2e2aede456e2c6cdab5caa", "size": 64039 }, "description": { "sha512": "d324d797c985a1f4778c13c6e32bebda3dc9765edc74b1ed6286685464ef46fc37a038e6acf8e55c4517cf0660ccb59cb6dff448c06fb2bef3bec3f484986550", "size": 885 }, "status": "pass" } ```

Moderator Instructions:

How to Approve This Map Upload: > You **must** have triage privileges on this repo to approve a map upload. @Warzone2100/map-reviewer-team 1. Copy the following into a new comment: ``` /approve ``` 2. Submit the comment.