Warzone2100 / map-submission

Submit new maps to the Warzone 2100 maps database
GNU General Public License v2.0
0 stars 0 forks source link

[MAP]: NTW_4v4_Edit #81

Open Rawvy opened 8 months ago

Rawvy commented 8 months ago

Upload Map

8c-NTW_4v4_Edit.wz.zip

Authorship

Mine: I am the author of this map

Map Description (optional)

Edit of a NTW map to improve scavs and make fights more interesting. Ledge now is accessible via middle but is heavily reinforced. Loads of AA and scavs get tacked T3 units so best avoid early provocations.

Notes for Reviewers (optional)

No response

github-actions[bot] commented 8 months ago

✅ Map: NTW_4v4_Edit

by: Ravvy

Status: Pass

Warnings:

At least one player has no starting '*Factories' on map?
At least one player has no starting 'researchCenters' on map?
Map level file format must be modern (json)
Map format must be modern (script, jsonv2)
Map must be a 'flatMapPackage'

Recommendations:


Map Info JSON: ```json { "name": "NTW_4v4_Edit", "type": "skirmish", "players": 8, "tileset": "arizona", "author": { "name": "Ravvy" }, "license": "GPL-2.0-or-later", "created": "2024-01-18 11:55:01", "generator": "FlaME 1.28 Windows", "mapsize": { "w": 140, "h": 150 }, "scavenger": { "units": 120, "structures": 863, "factories": 48, "resourceExtractors": 36 }, "oilWells": 356, "player": { "units": { "min": 16, "max": 16 }, "structures": { "min": 62, "max": 62 }, "resourceExtractors": { "min": 40, "max": 40 }, "powerGenerators": { "min": 10, "max": 10 }, "regFactories": { "min": 0, "max": 0 }, "vtolFactories": { "min": 0, "max": 0 }, "cyborgFactories": { "min": 0, "max": 0 }, "researchCenters": { "min": 0, "max": 0 }, "defenseStructures": { "min": 1, "max": 1 } }, "balance": { "startEquality": { "units": true, "structures": true, "resourceExtractors": true, "powerGenerators": true, "factories": true, "regFactories": true, "vtolFactories": true, "cyborgFactories": true, "researchCenters": true, "defenseStructures": true } }, "hq": [ { "x": 19, "y": 14 }, { "x": 52, "y": 14 }, { "x": 87, "y": 14 }, { "x": 120, "y": 14 }, { "x": 19, "y": 136 }, { "x": 52, "y": 136 }, { "x": 87, "y": 136 }, { "x": 120, "y": 136 } ], "mapMod": false, "levelFormat": "lev", "mapFormat": "binary", "flatMapPackage": false } ```
Map Package Contents: ``` - 8c-NTW_4v4_Edit.xplayers.lev - multiplay/ - multiplay/maps/ - multiplay/maps/8c-NTW_4v4_Edit/ - multiplay/maps/8c-NTW_4v4_Edit.gam - multiplay/maps/8c-NTW_4v4_Edit/dinit.bjo - multiplay/maps/8c-NTW_4v4_Edit/droid.ini - multiplay/maps/8c-NTW_4v4_Edit/feat.bjo - multiplay/maps/8c-NTW_4v4_Edit/feature.ini - multiplay/maps/8c-NTW_4v4_Edit/game.map - multiplay/maps/8c-NTW_4v4_Edit/struct.bjo - multiplay/maps/8c-NTW_4v4_Edit/struct.ini - multiplay/maps/8c-NTW_4v4_Edit/ttypes.ttp ```
Analysis Details: ```json { "map": { "url": "https://github.com/Warzone2100/map-submission/files/13974941/8c-NTW_4v4_Edit.wz.zip", "sha512": "6b154d61f1dd1e45df308d7a20944bb6c9a636b3df1004b661aa2eae269ceb3d06439515b8c61c283f125e603dcd3e4a076c0d60e75bc1c78b6b8aca729732af", "size": 43564 }, "description": { "sha512": "041c39f2a1bb938215636f3cdc2b2ab9a94e43db88221f40025aba606dfce0e55ad4bd4cd7024f12de7665ecb304b776c3217f100f13fc6b6ed8a084fc349b06", "size": 206 }, "status": "pass" } ```

Moderator Instructions:

How to Approve This Map Upload: > You **must** have triage privileges on this repo to approve a map upload. @Warzone2100/map-reviewer-team 1. Copy the following into a new comment: ``` /approve ``` 2. Submit the comment.
Rawvy commented 8 months ago

/approve

KJeff01 commented 7 months ago

Only moderators can approve. :wink:

There are scavenger defenses too close to the edge of the map generating errors. They are Whirlwind and Avenger sites from what I can tell. Typically these structures would be about 2 tiles away from a map edge.

 [loadWzMapStructure:6159] Structure P0-AASite-SAM1, coord too near the edge of the map
 [loadWzMapStructure:6159] Structure AASite-QuadRotMg, coord too near the edge of the map
 [loadWzMapStructure:6159] Structure P0-AASite-SAM1, coord too near the edge of the map