Warzone2100 / old-trac-import

Archived Import of (old) Warzone 2100 Trac
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Sensors target oil drums & artifacts with indirect fire when recovering them #1281

Closed wzdev-ci closed 12 years ago

wzdev-ci commented 14 years ago

keyword_sensor_turret_artifact resolution_fixed type_bug | by enrico@...


when ordering a wide spectrum turret equipped vehicle to collect an artifact it orders an indirect fire battage on the artifact spot. if the vehicle is close enough to the artifact it will get splash damage. to an unaware player it can cost the loss of the unit.

I do not know if it is the same for other sensors turrets.


Issue migrated from trac:1281 at 2022-04-15 20:19:52 -0700

wzdev-ci commented 14 years ago

Zarel changed status from new to accepted

wzdev-ci commented 14 years ago

Zarel set owner to Zarel

wzdev-ci commented 14 years ago

_lavcoyote25 commented


'''do not target the item - target behind or to the side ( just so NO targeting is done ) - that way - there will be no bombardment. this has been in the game since it was first played.'''

wzdev-ci commented 14 years ago

Zarel commented


You could've told us earlier, Lav; we would've fixed it. :|

wzdev-ci commented 14 years ago

Zarel commented


Okay, I can't reproduce this bug. When I order a wide spectrum sensor vehicle to collect an artifact, it collects the artifact.

Please upload a savegame with a wide spectrum sensor targeting an artifact. A screenshot would also be nice.

wzdev-ci commented 14 years ago

enrico@... uploaded file sensor1.zip (81.5 KiB)

start point savegame

wzdev-ci commented 14 years ago

enrico@... uploaded file sensor2.zip (107.0 KiB)

witness

wzdev-ci commented 14 years ago

enrico@... _uploaded file wz2100_shot_002.png (1919.4 KiB)_

wz2100_shot_002.png

wzdev-ci commented 14 years ago

enrico@... _uploaded file wz2100_shot_004.png (1947.0 KiB)_

artifact destroyed :-) wz2100_shot_004.png

wzdev-ci commented 14 years ago

enrico@... commented


I use Windows 7 with a fresh install of WZ 2.3 beta4 the bug shows up also with standard sensor turrets. I saw the bug when using cheats... and reproducted it the same way. just to make things clear: the vehicle collects the artifact and orders the bombardment. if the vehicle reachs the artifact while the bombardment is going... better for it to be a tracked dragon! (however I prefer hovers :-) )

wzdev-ci commented 14 years ago

Zarel commented


Your savegame can't be loaded in 2.3 beta 5.

Can you make a savegame compatible with 2.3 beta 5 (or, better, latest trunk)?

wzdev-ci commented 14 years ago

Enrico Ghera enrico@... _uploaded file sensor_beta5.zip (111.4 KiB)_

here it is

wzdev-ci commented 14 years ago

Enrico Ghera enrico@... commented


i made the savegame with beta5 i see that today is available beta6.... tell me if you need a new savegame. it is difficult for me to work with trunk version... i'm not playing from a linux machine.

may you want to reproduce this bug by yourself the steps are these: start new skirmish - urban chasm map (simplest) - advanced bases - with scavengers cheats on: whale fin - research all build at least one archangel missile post build factory modules design new unit: wide spectrum turret dragon hover (from here referred as "vehicle") build just one vehicle start bombarding around until you get an artifact (the scavenger base is perfect) go far away with the vehicle place the mouse cursor on the artifact until it becomes a crane clamp (is it called so in english?) left click every archangel post should start firing missiles to the artifact spot and the veichle directs to the artifact to collect it.

wzdev-ci commented 14 years ago

Enrico Ghera enrico@... _uploaded file sensor_beta12.zip (131.8 KiB)_

WZ2100 2.3.0 b12 savegame (zip)

wzdev-ci commented 14 years ago

Enrico Ghera enrico@... commented


Zarel,

I attached a new savegame from beta12.

still the same problem

to reproduce just left-click on the artifact. you will get a battage of artillery on the spot of the artifact.

Enrico

wzdev-ci commented 14 years ago

Safety0ff commented


ref#1764

wzdev-ci commented 14 years ago

Safety0ff changed title from wide spectrum turret vehicle to Sensors target oil drums & artifacts with indirect fire when recovering them

wzdev-ci commented 13 years ago

enrico@... commented


bug is still there also on 2.3.7 (downloaded today) bug #2334 looks like being a duplicate

wzdev-ci commented 13 years ago

enrico@... commented


bug still alive 2.3.8

wzdev-ci commented 12 years ago

enrico@... commented


bug still alive in master snapshot 20111204

wzdev-ci commented 12 years ago

fxgher commented


bug still alive in 3.1 beta4

wzdev-ci commented 12 years ago

Cyp changed status from accepted to closed

wzdev-ci commented 12 years ago

Cyp changed resolution from ` tofixed`

wzdev-ci commented 12 years ago

Cyp commented


When targetting using sensors, use action target of droids doing DACTION_OBSERVE.

Previous behaviour was to use order target, independently of whether the droid was doing DORDER_OBSERVE.

Artillery no longer shoots at oil barrels being picked up by sensor tanks.

Fixes #1281.

wzdev-ci commented 12 years ago

Cyp commented


When targetting using sensors, use action target of droids doing DACTION_OBSERVE.

Previous behaviour was to use order target, independently of whether the droid was doing DORDER_OBSERVE.

Artillery no longer shoots at oil barrels being picked up by sensor tanks.

Fixes #1281.

wzdev-ci commented 12 years ago

Cyp commented


When targetting using sensors, use action target of droids doing DACTION_OBSERVE.

Previous behaviour was to use order target, independently of whether the droid was doing DORDER_OBSERVE.

Artillery no longer shoots at oil barrels being picked up by sensor tanks.

Fixes #1281.