Closed wzdev-ci closed 14 years ago
Safety0ff changed title from Fix for gui-less terrain that broke in r10209
to Fix for gui-less terrain properly
Safety0ff commented
Update:
Revert [9629].
Replaced two texture changing calls with their iVis equivalents.
Safety0ff uploaded file guilessfix.diff
(3.2 KiB)
dak180 commented
guilessfix.diff does not break the mac build.
i-NoD commented
A good one. Apply it.
As a side note: there is a superfluous transMode assignment in TRANS_DECAL case of pie_SetTranslucencyMode():
rendStates.transMode = TRANS_DECAL;
You may remove it as well.
safety0ff commented
(In [10381]) Fixed terrain drawing code that was making the iVis state invalid.
safety0ff changed status from new
to closed
safety0ff set resolution to fixed
Git SVN Gateway gateway@... commented
(In https://github.com/Warzone2100/warzone2100/commit/ad27f1b309cdd171e633f423c90f7209d68a12a1) Fixed terrain drawing code that was making the iVis state invalid.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10381 4a71c877-e1ca-e34f-864e-861f7616d084
Git SVN Gateway gateway@... commented
In https://github.com/Warzone2100/warzone2100/commit/ad27f1b309cdd171e633f423c90f7209d68a12a1:
#CommitTicketReference repository="" revision="ad27f1b309cdd171e633f423c90f7209d68a12a1"
Fixed terrain drawing code that was making the iVis state invalid.
- Added multiplicative blending mode.
- Reverted [9629].
Reviewed by i-NoD.
Closes #1692.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10381 4a71c877-e1ca-e34f-864e-861f7616d084
cybersphinx changed milestone from 3.0
to unspecified
cybersphinx commented
Milestone 3.0 deleted
resolution_fixed
type_patch (an actual patch, not a request for one)
| by Safety0ffAdded multiplicative blending to iVis blending wrapper, because some code was changing the state without using the wrapper.
Added a pie_SetRendMode(Rend_Opaque) that was missed.
Issue migrated from trac:1692 at 2022-04-15 21:13:49 -0700