Warzone2100 / old-trac-import

Archived Import of (old) Warzone 2100 Trac
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closing the game in a random time #3092

Closed wzdev-ci closed 12 years ago

wzdev-ci commented 12 years ago

keyword_mod_Dydo resolution_Needs reevaluating for current version (3.2.3) type_bug | by sensor



Error occured on Tuesday, January 31, 2012 at 15:37:23.

Program: D:\Gry\Warzone 2100-2.3.9\warzone2100.exe(warzone2100)
Command line: "D:\Gry\Warzone 2100-2.3.9\warzone2100.exe" "--mod_mp" "dydo-ai.wz" 
Version: Version todo/2.3.9 branch rc7112f7 - Built Oct 24 2011
Distributor: wz2100.net
Compiled on: Oct 24 2011 02:03:46
Compiled by: GCC 4.4.4
Compiled mode: Release build
Executed on: Tue Jan 31 15:09:13 2012

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[15:09:18]mod: dydo-ai.wz
[15:09:21]OpenGL Vendor : NVIDIA Corporation
[15:09:21]OpenGL Renderer : GeForce 9500 GT/PCI/SSE2/3DNOW!
[15:09:21]OpenGL Version : 3.3.0
[15:09:21]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[15:09:21]Video Mode 1280 x 1024 (32 bpp) (fullscreen)
[15:09:23]OpenAL Vendor: Creative Labs Inc.
[15:09:23]OpenAL Version: 1.1
[15:09:23]OpenAL Renderer: Software
[15:09:23]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[15:09:23]Using language: Polski
[15:09:27]mod: dydo-ai.wz
[15:09:37]Current Level/map is Entry-T1

D:\Gry\Warzone 2100-2.3.9\warzone2100.exe caused an Access Violation at location 0050ae82 in module D:\Gry\Warzone 2100-2.3.9\warzone2100.exe Reading from location 00000028.

Log message: info    |03:09:20: [SDL_main] mod_mp (dydo-ai.wz) is enabled
Log message: error   |03:09:22: [lev_error] Level File parse error: `Syntax Error` at line `4` text `Maze-T1`
Log message: error   |03:09:22: [loadLevFile] loadLevFile: Parse error in 2c-Cliff Maze.addon.lev
Log message: error   |03:09:22: [openLoadFile] file 4c-rise.addon.lev could not be opened: Corrupted archive
Log message: error   |03:09:22: [openLoadFile] Assert in Warzone: ../../../../lib/framework/frame.c:334 (!"unable to open file"), last script event: ''
Log message: error   |03:09:22: [loadLevFile] loadLevFile: File not found: 4c-rise.addon.lev
Log message: error   |03:09:22: [openLoadFile] file 8c-NTWMax2.addon.lev could not be opened: Corrupted archive
Log message: error   |03:09:22: [openLoadFile] Assert in Warzone: ../../../../lib/framework/frame.c:334 (!"unable to open file"), last script event: ''
Log message: error   |03:09:22: [loadLevFile] loadLevFile: File not found: 8c-NTWMax2.addon.lev

Registers:
eax=000000ff ebx=0794a628 ecx=07a396c8 edx=00000000 esi=031610a8 edi=00000001
eip=0050ae82 esp=0022fa50 ebp=0022fb28 iopl=0         nv up ei pl nz ac pe cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210213

Call stack:
0050AE82  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0050AE82  structureUpdate  /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/structure.c:2601
0048BEA6  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048BEA6  gameLoop  /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/loop.c:394
0048EA87  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048EA87  SDL_main  /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/main.c:832
005B119E  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B119E
005B1254  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B1254
005B0C49  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B0C49
004010A7  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:004010A7  __mingw_CRTStartup  /build/buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
00401123  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:00401123-------------------

Error occured on Tuesday, January 31, 2012 at 15:41:24.

Program: D:\Gry\Warzone 2100-2.3.9\warzone2100.exe(warzone2100)
Command line: "D:\Gry\Warzone 2100-2.3.9\warzone2100.exe" "--mod_mp" "dydo-ai.wz" 
Version: Version todo/2.3.9 branch rc7112f7 - Built Oct 24 2011
Distributor: wz2100.net
Compiled on: Oct 24 2011 02:03:46
Compiled by: GCC 4.4.4
Compiled mode: Release build
Executed on: Tue Jan 31 15:39:09 2012

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[15:39:14]mod: dydo-ai.wz
[15:39:16]OpenGL Vendor : NVIDIA Corporation
[15:39:16]OpenGL Renderer : GeForce 9500 GT/PCI/SSE2/3DNOW!
[15:39:16]OpenGL Version : 3.3.0
[15:39:16]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[15:39:16]Video Mode 1280 x 1024 (32 bpp) (fullscreen)
[15:39:18]OpenAL Vendor: Creative Labs Inc.
[15:39:18]OpenAL Version: 1.1
[15:39:18]OpenAL Renderer: Software
[15:39:18]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[15:39:18]Using language: Polski
[15:39:22]mod: dydo-ai.wz
[15:39:31]Current Level/map is Entry-T1

D:\Gry\Warzone 2100-2.3.9\warzone2100.exe caused an Access Violation at location 0050ae82 in module D:\Gry\Warzone 2100-2.3.9\warzone2100.exe Reading from location 00000028.

Log message: info    |03:39:15: [SDL_main] mod_mp (dydo-ai.wz) is enabled
Log message: error   |03:39:17: [lev_error] Level File parse error: `Syntax Error` at line `4` text `Maze-T1`
Log message: error   |03:39:17: [loadLevFile] loadLevFile: Parse error in 2c-Cliff Maze.addon.lev
Log message: error   |03:39:17: [openLoadFile] file 4c-rise.addon.lev could not be opened: Corrupted archive
Log message: error   |03:39:17: [openLoadFile] Assert in Warzone: ../../../../lib/framework/frame.c:334 (!"unable to open file"), last script event: ''
Log message: error   |03:39:17: [loadLevFile] loadLevFile: File not found: 4c-rise.addon.lev
Log message: error   |03:39:17: [openLoadFile] file 8c-NTWMax2.addon.lev could not be opened: Corrupted archive
Log message: error   |03:39:17: [openLoadFile] Assert in Warzone: ../../../../lib/framework/frame.c:334 (!"unable to open file"), last script event: ''
Log message: error   |03:39:17: [loadLevFile] loadLevFile: File not found: 8c-NTWMax2.addon.lev

Registers:
eax=000000da ebx=089c1340 ecx=05f5bbb8 edx=00000000 esi=05c7d200 edi=00000001
eip=0050ae82 esp=0022fa50 ebp=0022fb28 iopl=0         nv up ei pl nz ac pe cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210213

Call stack:
0050AE82  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0050AE82  structureUpdate  /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/structure.c:2601
0048BEA6  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048BEA6  gameLoop  /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/loop.c:394
0048EA87  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:0048EA87  SDL_main  /wz2100/2.3.9/warzone2100-2.3.9/win32/build/src/../../../src/main.c:832
005B119E  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B119E
005B1254  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B1254
005B0C49  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:005B0C49
004010A7  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:004010A7  __mingw_CRTStartup  /build/buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
00401123  D:\Gry\Warzone 2100-2.3.9\warzone2100.exe:00401123

Issue migrated from trac:3092 at 2022-04-16 08:49:21 -0700

wzdev-ci commented 12 years ago

sensor uploaded file Warzone2100.RPT (6.9 KiB)

wzdev-ci commented 12 years ago

sensor uploaded file stderr.txt (1.0 KiB)

wzdev-ci commented 12 years ago

sensor _uploaded file netplay-0031_153909.log (0.7 KiB)_

wzdev-ci commented 12 years ago

Safety0ff edited the issue description

wzdev-ci commented 12 years ago

Cyp changed status from new to closed

wzdev-ci commented 12 years ago

Cyp changed resolution from ` toNeeds reevaluating for current version (3.1)`

wzdev-ci commented 12 years ago

Cyp commented


Map loading code is rather different now. Does this still happen?