Open wzdev-ci opened 11 years ago
Reg312 commented
i confirm this issue. Noticed when tried apply NoQ's mods to maps
vexed changed status from new
to closed
vexed changed resolution from ` to
Requesting more information about issue`
vexed changed blocking which not transferred by tractive
vexed changed blockedby which not transferred by tractive
vexed commented
Post your output logs from running the game with --debug=all
Resolution set to Requesting more information about issue.
_crab__ _uploaded file 7c-Disaster_02-test-names-txt.wz
(68.6 KiB)_
modded map for test
_crab__ _uploaded file WZlog-0927_022824.txt
(182.2 KiB)_
log file with error
_crab__ changed _comment0 which not transferred by tractive
_crab__ commented
Please reopen ticket and fix bug.
Steps to reproduce 1) Create warzone map (or use exiting map) 2) Create new weapon in stats
_crab__ changed status from closed
to reopened
_crab__ changed resolution from Requesting more information about issue
to ``
keyword_names.txt
resolution_
type_bug
| by Maybe32@...1
// 3.1 names.txt ist not getting loaded from the map.wz archive. (while "map.wz" = random map archive)
it is only getting loaded if I put my mod to : "warzone 3.1/autoload/" or "names.txt" to "documents/warzone 2100 3.1/messages/strings/".
Problem: Cant play multiplayer game with my own names.txt mod in the map archive //
Issue migrated from trac:3970 at 2022-04-16 10:54:49 -0700