Open segatrade opened 2 years ago
I think that there is something in debug that can show pathfinding but it is implemented by drawing a hardpoint blueprints...
Worried about how "path" will be represented once flowfield pathfinding will be implemented
Describe the feature you'd like Visible orders lines queue like in Supreme Commander
Describe why do you think it is needed It shows what unit is doing. What units are idle and need orders. What units have bad orders and need be canceled or changed. Also this allow to see not only current action, but also next. So less change commands