Waterdish / zelda3-android

A port of Zelda3 to Android
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Shaders support #9

Open tovarishes opened 6 months ago

tovarishes commented 6 months ago

Does OpenGL and shaders work in the android build? I tried the same settings as windows but didnt work.

  1. Copied shaders to the data folder
  2. Edited zelda3.ini to OpenGL and path to shader e.g. lcd3x.glslp
  3. Crash zelda3.ini.txt
Waterdish commented 6 months ago

Mobile devices dont support opengl, only opengl es. However, the shaders should still work on the opengl es setting and it's currently broken. Not exactly sure what the issue is but I'll look into it. The crashing would be from trying to use opengl instead of opengl es though.