Closed UnknownNull closed 1 year ago
The one I reported is for pmmp and this solution was written for nukkit
When sending FLAGS2, you should sent FLAGS1 as well.
the solution is the same it should be like this https://gist.github.com/DavyCraft648/09bb99225dc0e4140d9bedea91b50b1f
When sending FLAGS2, you should sent FLAGS1 as well.
the solution is the same it should be like this https://gist.github.com/DavyCraft648/09bb99225dc0e4140d9bedea91b50b1f
LOL. this is multi bugs
then fix that I don't think your multi bugs is related to this issue
Before using this plugin, the shield would rise and the attacker would be thrown back, but with the use of this plugin, the shield does not rise and the person who gets hit is thrown forward.
then fix that I don't think your multi bugs is related to this issue
What version of PocketMine/Nukkit are you running? And also, what version of WDPE are you using? (Commit hashes or release versions please)
What version of PocketMine/Nukkit are you running? And also, what version of WDPE are you using? (Commit hashes or release versions please)
pmmp 4.5.1 wdpe 1.1.8
This should be fixed now.
This should be fixed now.
not fixed
after click...
Describe the bug If the server is without a proxy, this problem does not exist, but if waterdogpe is used, this problem occurs.
Hold the shield and sit down, then jump, you will go into the air, and if you sit down again, the flight will be cancelled. (Try it yourself to find out) To Reproduce Steps to reproduce the behavior:
Expected behavior A clear and concise description of what you expected to happen.
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Additional context Add any other context about the problem here.