WatersEdge / l1j-en

Automatically exported from code.google.com/p/l1j-en
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persistent floor items #172

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Make floor items persistent, even through reboots. 

I had this almost working once before and it wasn't too bad, basically just 
changed all the floor inventory hashmap/arraylist or whatever they were into db 
checks instead if memory serves.

Putting it on our list as a self reminder to work on this again (or even 
better, find my old code and just finish it)

Original issue reported on code.google.com by tric...@gmail.com on 24 Jun 2011 at 4:43

GoogleCodeExporter commented 8 years ago
you want the items stored in a table so when the server comes up the items are 
still there? or am i missing something?

Original comment by Mike.Sul...@gmail.com on 21 Jul 2011 at 1:22

GoogleCodeExporter commented 8 years ago
yep, exactly.

I had this mostly coded once but I lost it when I 'quit' and failed to
backup all of my old l1j experimental projects, didn't think I'd ever be
back.

It was pretty easy to do, and I liked the benefits of it

Original comment by tric...@gmail.com on 21 Jul 2011 at 1:43

GoogleCodeExporter commented 8 years ago
why do you want this? none server use this it always whipe the floors when a 
server reboots or quits this saves up memory and cpu usages. if you let this in 
it is a waste of memory and cpu usages. and causes lags because everytime a 
item lays on a ground and more and more get dropped. you will notice allot of 
lags.

Original comment by Nuijen...@gmail.com on 21 Jul 2011 at 6:36