WayneKeenan / python-vrzero

VR on the Pi, in Python
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No Rift #1

Closed TeCoEd closed 8 years ago

TeCoEd commented 8 years ago

Great work, I really like this and my students have been asking about VR on the Pi. What are the outcomes if I do not have a Rift? Can I still view output via an HDMI monitor (obviously it will not be truly immersive!) Does the controller movement still work? Thanks

WayneKeenan commented 8 years ago

Thanks, hope you and your students have fun.

It will run fine without a Rift and plugged into a HDMI monitor; you can look around using the mouse or an Xbox controller fine. The video was, badly, filmed on an iPhone pointed at an HDMIPi screen. :)

Please copy 'config/config_DK1.txt' to '/etc/config.txt' as that uses a resolution most HDMI screens will support by default, the DK2 config file is a bit more demanding.

All the best Wayne

WayneKeenan commented 8 years ago

An enhancement would be to make it easy to turn off the barrel shader (used for Rift HMD lens distortion correction) and use the default pi3d shader in conjunction with a cardboard viewer or using the 'cross-eyed' method.

WayneKeenan commented 8 years ago

Please see the comments at the top of the abbey.py demo for an example of how to switch to 'plain HDMI monitor' (use_simple_display) mode