Closed Seth0067 closed 3 years ago
Also, since I use Optifine, I did replicate the crash without that mod. Pastebin for that crash: Pastebin Link
I reproduced the same error (I think) in my modpack, but with an item from MowziesMobs mod... I submitted an issue there: https://github.com/BobMowzie/MowziesMobs/issues/391.
Obs: The version of bloodmagic is different, the creepers don't cause the bug in my modpack.
I updated bloodmagic to the latest 1.16.5 version and now everything is working!
@WayofTime to be clear the two above comments have nothing to do with this bug (as someone who has limited time I would possibly see the above comment and assume all's good)
a similar issue that is reproducable. from what it looks like to me is an overlapping loot drop/check looting between these 2 mods.
reproducing: with these 2 mods let creeper explode to cause the crash.
Crash report: https://pastebin.com/2PvGHzUY
•BloodMagic-1.16.4-3.1.0-15.jar •ScalingHealth-1.16.5-4.0.5+5.jar •forge-36.1.4
Looks like this has been fixed, so i'm going to close it for now.
Issue Description:
In a custom pack on Curseforge, whenever a Creeper tries to explode, the game hard crashes with the crash logs below. Happens in the blood magic itil.handler? So I thought to see if you could use these. :)
What happens:
In the few instances this has happened, Creepers have come up behind me and I hear the fuse sfx trigger. Once that plays, the game goes down. HARD.
https://pastebin.com/VD3arxUM https://pastebin.com/dRC96jfM
What you expected to happen:
Explosion, tears, etc.
Steps to reproduce:
...
Affected Versions (Do not use "latest"):