WayofTime / BloodMagic

The place where all of my mod stuffs is!
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[1.9] Sigil of Holding Enhancements #787

Open WayofTime opened 8 years ago

WayofTime commented 8 years ago
TehNut commented 8 years ago

For 2, we can just use IItemColor. If we change the border color to a light-ish grey and move it to a separate layer, we can just color that whatever the player has dyed it to.

Arcaratus commented 8 years ago

4 should be simple to do, for 1, I had QOL idea if someone gets it working; to render the currently selected sigil in the inventory slot as a sub icon, kind of how the stack number is displayed, but with the selected sigil instead.

TehNut commented 8 years ago

For 1, I was thinking something like just render the given sigil's texture, then a small glove on top of it (32x32 texture with a 16x16 glove at the bottom left or something)

Also, I attempted 4, but the way you wrote the sigil is just... confusing...

Arcaratus commented 8 years ago

Was it? Couldn't you just edit the onMouseScroll() event hook to check for the next or previous slots for sigils and cancel if none are found?

TehNut commented 8 years ago

Handling number 4 in the form of an additional UI element. https://streamable.com/9ksc

Still need to allow configuration of the location and orientation (vertical or horizontal)

Arcaratus commented 8 years ago

That looks amazing, do need to figure out how to miniaturize that for my Sigil of Augmented Holding though...

keraldi commented 5 years ago

Update.