Open MrZorG33 opened 2 years ago
This should be done for each map script as a map option. It will then show up as an option in the settings panel. It's not tricky to add the option itself, but it does require somebody to update the map script to not ignore the setting.
Not sure what is being asked here. If the ship is on a coastal plot and that plot is NOT adjacent to land then we have a bug lurking here! Btw: Which branch are you using ?
the point is not where the ship is located, but the fact that land adjoins the edge of the map, which should be surrounded by water, i.e. be an island. I think it's release 3.0.1 (this is not my game)
Try to attach the savegame here. It contains a bunch of useful information like which version was used when saving.
I received a request from the players: when generating a random map, make sure that the islands are always islands, i.e. washed by the sea. Now this doesn't always happen. an example can be seen in the screenshot.
an example of setting up a map, which results in such an option.
question: is it possible to include a condition in the map generator script under which the extreme tiles should never be land?