Open Desik opened 2 weeks ago
This one is crashing my game. Ill revert down.
This is a duplicate of #4911, and the same advice applies - consider, uh, not having so many auras.
I'll see if i can make WeakAuras more resilient to denial of service attacks from its own users, but our ability to handle infinite auras is ultimately limited.
@Desik Can you test again? The link in the first comment at https://github.com/WeakAuras/WeakAuras2/pull/5174 has the latest updates.
@Desik Can you test again? The link in the first comment at #5174 has the latest updates.
1x WeakAuras/WeakAuras.lua:4378: script ran too long
[string "@WeakAuras/WeakAuras.lua"]:4378: in function <WeakAuras/WeakAuras.lua:4364>
[string "@WeakAuras/WeakAuras.lua"]:4398: in function `Immediate'
[string "@WeakAuras/WeakAuras.lua"]:1296: in function `Login'
[string "@WeakAuras/WeakAuras.lua"]:1370: in function <WeakAuras/WeakAuras.lua:1318>
Locals:
pool = <table> {
login = <no value>
}
finish = 910549083.400100
defaultEstimate = 1000
start = 910534083.400800
estimates = <table> {
login = 500
}
ok = true
val = 500
continue = true
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
login = <no value>
}
(for control) = "login"
name = "login"
thread = <no value>
estimate = 500
(*temporary) = true
(*temporary) = 500
(*temporary) = true
(*temporary) = 500
(*temporary) = true
(*temporary) = "script ran too long"
debugprofilestop = <function> defined =[C]:-1
debugstack = <function> defined =[C]:-1
threads = <table> {
normal = <table> {
}
SetPriority = <function> defined @WeakAuras/WeakAuras.lua:4339
instant = <table> {
}
urgent = <table> {
}
Remove = <function> defined @WeakAuras/WeakAuras.lua:4349
Immediate = <function> defined @WeakAuras/WeakAuras.lua:4396
Add = <function> defined @WeakAuras/WeakAuras.lua:4325
background = <table> {
}
frame = Frame {
}
prios = <table> {
}
size = 1
}
Is there an existing issue for this?
Description
Going from 5.13.2 to 5.14 gives me a Script ran for too long and none of the weakauras show, typing /wa does nothing either, a quick /reloadUI fixes it and the error don't come back.
seems to be only the first time after the update, my weakauras.lua is rather big (33mb) attached below
thanks in advance
WeakAuras Version
WeakAuras 5.14
World of Warcraft Flavor
Cataclysm Classic
World of Warcraft Region
US/NA
Tested with only WeakAuras
I got this issue with only WeakAuras enabled
Lua Error
Reproduction Steps
Last Good Version
Weakauras 5.13.2
Screenshots
Saved Variables before updating. WeakAuras.zip
Export String
No response
Bisector Report
No response