WeaponMechanics / MechanicsMain

A New Age of Weapons in Minecraft.
https://www.spigotmc.org/resources/WeaponMechanics.99913/
MIT License
71 stars 26 forks source link

FakeEntityData class #387

Open CJCrafter opened 5 months ago

CJCrafter commented 5 months ago

Right now, when creating a fake entity, we can only pass an ItemStack. This works great for dropped items, but is useless for pretty much any other type of entity. We should be able to have a FakeEntityData interface which then is overridden by a FakeArmorStandData class, etc.

This will allow us to create more fake entity types, and make them more configurable for users who want to use the new displays in 1.19.4+

Similar issues: