WearableComputerLab / VRInteractionToolkit

MIT License
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[Image-Plane: 'Framing Hands'] Scaling the invisible laser based on distance of controllers #21

Closed kieran196 closed 6 years ago

kieran196 commented 6 years ago

Although they didn't do this in the original implementation, I think scaling/increasing the invisible laser based on the distance apart from both controllers will be a much more efficient way of selecting objects at a far distance.