WeaselGames / godot_luaAPI

Godot LuaAPI
https://luaapi.weaselgames.info
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Simplified callp interactions with arguments #116

Closed Trey2k closed 1 year ago

Trey2k commented 1 year ago

Our previous method of passing arguments to callp was a little crude. In discord a bug was brought up which was intermittent and unpredictable. It was noticed when calling methods on objects. Results would very on weather args would be properly sent under certain conditions. I still do not fully understand where or why the bug happened. But I simplified the method of allocating space for arguments and it seems to be resolved now.

CC @Griiimon